User Testing VR Stories

I collaborated with a fellow UX Architect on the functionality of the home screen for the VR Stories app. My teammate developed the wires and I created a usability test plan for the functionality of the home screen. In this test plan, we examined how users would interact with the USA Today VR stories home screen.

User Interviews: Open Card Sorting

I gave users a list of anticipated and current VR content and had them group the titles into categories. After all the tests were conducted, I grouped the overlapping themes from each participant to see what commonalities or patterns we could derive from the user’s perceptions of the VR titles.

Test Plan Overview

THE OBJECTIVES OF THE STUDY WERE:

  • Understand user’s perceptions of the app’s icons

  • Observe the functionality of the featured stories

  • See how users interact with stories in a collection

RESEARCH QUESTIONS:

  • How intuitive are the icons on each VR video?

  • Will users scroll through all the videos in the carousels?

  • Can users easily locate videos within the app?

METHODOLOGY:

  • Unmoderated tests through usertesting.com

  • Test sessions lasted 15-20 minutes

  • Number of attempts to complete a given task

  • Number of successful participants that reach the end of the task

WE COLLECTED THE FOLLOWING QUALITATIVE DATA:

  • Perceived amount of time and number of steps to complete the task

  • Overall ease of use

  • Opinions of interface and icons

  • Degree of satisfaction and overall process in the app

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